The ArcadeVillage blog

Defender

2024-05-09 Games announce
Play at the ancestor of all horizontal scroll shoot'em ups.

My next article will talk about the disadvantages of Javascript garbage collection in game programming. A small class will demonstrate how to avoid allocating/freeing memory during gameplay.

So I needed a game where enemies shoot a lot. I took the opportunity to program Defender, a game that I loved as a teenager.

Click here to play Defender
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